Friday, November 18, 2016

My Elevator Pitch

I'm an e-Communications student at ONW with a creative spirit and a tendency to think outside the box. I am skilled at visual arts, writing, and using computers. People have told me that I am "very talented", "very creative", and "artistic", and my Confirmation group leader said I had a "deep connection with others and with the world". I'm an optimist who is always willing to have a good time. I am inspired by video games and animated movies, and how creatively they use graphics and animation. I now want to use my creativity to affect my school and make the world just that bit brighter.

Thursday, November 17, 2016

Maddie's Magnificent Movies!- 10 Words Animation 


This week we made our 10-word animations. We were supposed to use timelines and keyframes to make our words fly in. I chose some of the words from my 10 words that you can see on the side, but some of the words were not included among those 10 (such as "imagination" and "gamer"). I also was supposed to choose a background photo, and I decided on a space background because I love outer space.

This was the first time we were supposed to use the timeline format instead of frames, and it worked well. I learned about keyframes and how to use them as well as how to make things fly in without doing every last frame.

Next time I will continue to use the skills that I learned here, and perhaps make them not fly in so quickly. All in all, I'm glad with how this turned out.

Monday, November 7, 2016

Maddie's Magnificent Movies!- Bouncing Ball II

The sequel, now with arcs and Lemmy Koopa.
After our previous animation involving bouncing balls, we were tasked to do another. We were supposed to use arcs and anticipation, as well as squash and stretch. First, we drew out the path. The path was erased in post. Then, I copied the ball 24 times (yes, I counted) to create the bouncing arc and the rolling offscreen. Along the way, I added squash and stretch to the ball. After that, I had the character Lemmy Koopa from the Super Mario Bros. games fall onto the ball and roll offscreen balancing on the ball (as Lemmy is typically portrayed doing). I made sure to add squash and stretch to him as he fell. Finally, I added the title and fadeout effects, and I was very tempted to put the title in Comic Sans. However, I decided not to put the title in Comic Sans, for obvious reasons. 


During this lesson, I learned how to use arcs and anticipation. I also learned how to add a title card, which will be helpful down the line. Also, with the addition of Lemmy and the repeated copying and pasting I had to do, it felt just like the "animations" I would make as a kid, except a lot more fluid than my old animations MS Paint slideshows. This further cements that I will use Photoshop for my future animations.

I think I did quite well. While it does have that little white-border glitch at the end, it DOES look better than what I tried to make on Adobe Flash a while ago, and looks MUCH better than my MS Paint slideshows.